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Nalezeno "peter tieryas": 15

What Games On Your Backlog Do You Want To Finish This New Year?


I asked this same question last year and looking back on the list of games I hoped to finish, I actually am surprised I got to quite a few of them. That includes Deadly Premonition, Radiant Historia, Pikmin 3, Link Between Worlds, Trace Memory, and No More Heroes. The link between them all is that...

Lost Odyssey’s Ending Felt Like A Bittersweet Farewell To The JRPGs Of Old


I wish I were immortal just so I could play all the games on my backlog. Lost Odyssey for the Xbox 360 is about immortals who’ve lived over a thousand years and they’ve experienced a lot. Maybe too much. Life has taken its toll and the only thing that’s made it bearable is the involuntary amnesia...

How The Past Year Got Me Thinking Of Post Apocalyptic Games In A New Light


Almost every day, I go for a walk with my kid. She’s just over two. There’s a strange serenity in the isolation of entire city blocks when there’s so few people out and about. In the first few months of the pandemic, it felt like we were walking through an abandoned city. I’ve lived in...

Peter Tieryas’ Top 5 Games Of 2020


I can’t believe the year is almost over. 2020 has felt interminable. Between work, taking care of my kid, a new book release, various writing assignments, and all that life has thrown at me, my free time has been really limited. I usually only get a chance to play games after my kid falls asleep...

I Didn’t Expect To Like Deadly Premonition So Much


I crashed eight times during my playthrough of Deadly Premonition on the Switch, often at critical moments. In a game with long load screens, this seemed like an unforgivable sin. “So good it’s bad,” was testing my patience, even if I knew coming in that Deadly Premonition was a flawed cult...

Phantasy Star III Is A Flawed, But Ambitious, Entry Into The Series


Phantasy Star III was a game I wanted to love, especially since its predecessor was a science fiction classic and arguably one of my favorite games on the Sega Genesis. I still remember when I first heard about Phantasy Star III, which released for the Genesis in 1991, I was blown away by the idea...

Who’s The Strongest Video Game Character?


If all the video game characters ever created got together in a big rumble, who’d come out on top? Kratos, the one who took down the gods of Olympus? What about Asura who fought off a deity the size of a planet? What about the ancients who wore Majora’s Mask and caused so much havoc, it was sealed...

The Brilliant 16-Bit JRPG About The Death And Rebirth Of The World


Considered part of the Quintet Creation Trilogy, Terranigma was the culminating tour de force from the Japanese studio behind 16-bit games like Actraiser, Illusion of Gaia, and Robotrek. It was never released in North America (though it received a translated version in PAL), explaining why most...

7 PS4 Horror Games That I Hope Get PS5 Sequels


The PS4 had some great horror games. The best had a way of creeping into my mind subconsciously, lingering until a vulnerable moment and striking terror when I least expected. It’s interesting that with the increase in graphical power, the games that scared me most last gen weren’t necessarily...

The Video Game Music That Helped Us Through 2020


2020 was tough. There were nights we wondered where and how this year would end. Just when things seemed like they couldn’t get worse, they did time and again. On every level, it was difficult just to get through the day. One of the things that helped us through was music. Specifically, video game...

How A Dark Time-Traveling Fantasy Game Became the Original Fallout


The end of the world was both darker and more humorous than anyone could have imagined, and in the original Fallout, released for the PC in 1997, gamers got to experience the apocalypse firsthand. The iconic, “War, war never changes,” introduction set the somber mood, which was written, strangely...

Ys VIII's Compelling Story Makes You Care About Every NPC


I always approach classics with a certain sense of trepidation, especially if I’m playing them outside of their original release window. Games that might have truly been remarkable in their day and age might come across antiquated and difficult to endure in the present, especially with how much...

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